By default, all new activities, milestones, and benchmarks inherit a [anchor]calendar [/anchor]derived from whichever country is chosen upon installation. An object’s calendar may be changed, however, at any time. There are three ways to do so. The first method described is best for assigning a calendar to a single object. The second method is best for assigning the same calendar to more than one object. The last method is best for assigning more than one calendar to more than one object.
NOTE: If an activity’s calendar is changed right after it’s drawn (before pressing OK), then the start and finish dates are held constant while the duration is recalculated. If an activity’s calendar is changed at any other point, then the start date and duration are held constant while the finish date is recalculated. If an activity has been limited by constraints, however, then user input will be needed to resolve any violations.
NOTE: For more info, see the [bookmark postid=”8278″ anchor=”multiple-objects”]Bulk-Editing[/bookmark] chapter.
NOTE: To filter this list, first selected the desired objects on the canvas.