User guide

Automated Layouts

Automated layouts are generated by running a schedule through the layout engine. Each time the layout engine is run, a new layout is automatically created and stored in the Layouts view of...

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Exporting Lists to Excel

Any list in the Layout Manager can be exported as a single standalone spreadsheet. Instructions provided below Steps Exporting a Standalone Spreadsheet Click Schedule > Open Layout Manager from the menu bar. The Layout Manager will open. Choose the...

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Viewing Statistics

Whether or not one layout is “better” than another is oftentimes subjective. With the introduction of layouts, a number of new statistics are available to help you objectively analyze different aspects...

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Analyzing Links

If activities and other objects are the backbone of the schedule, then the links can be said to be the muscles – they’re the ones that make everything possible, including...

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Creating/Modifying

Layouts are created in the Layout Manager. Once created, a layout cannot be modified and then saved again. This means any changes made to a layout can only be captured...

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The Layout Manager

The Layout Manager itself is non-modal, meaning that you can navigate to other menus or make modifications on the canvas without having to close it. The upper list of the...

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Layouts

In NetPoint, it’s possible to save multiple potential layouts for the same network or schedule. For example, you could have one layout where activities are organized based on work trades;...

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Optimizing a Schedule – Overview

NetPoint’s synchronous interface, which allows users to build schedules graphically, makes the user responsible for the layout of the network. This differs greatly from traditional CPM applications, where the software...

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Noting Changes in Consumption

NetPoint has the capability to send email notifications to designated users regarding changes in resource consumption. These notifications may be sent using HTML (recommended) or in TEXT (provided to allow...

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Limiting Resource Consumption

A limit is an object that restricts how much of a resource may be used at any given time. It is drawn on the canvas, like an activity, with a...

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