is a mode whereby object relationships are enforced. When turned on, NetPoint will heal a negative-gap link as it forms to preserve the logic of the original relationship. For example, if an activity […]
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Logic is a condition whereby precedence relationships are maintained. For example, if is turned OFF and an activity is moved earlier than a predecessor, it will create a negative-gap link, corrupting the logic […]
More than two activities can be linked together using the icon on the toolbar, provided that they are all finish-to-start (no overlapping). Select the desired objects on the canvas by drawing a box […]
Embedded nodes are used to create start-to-start or finish-to-finish relationships. A start embed can only be placed on a predecessor activity and linked to a successor activity or finish embed. A finish embed […]
If two activities selected for linking are overlapping on the timescale (e.g. the start of a successor starts before its predecessor finishes), an error message will occur. This is because there’s no way […]
An introduction to GPM® and what distinguishes it from CPM. Topics covered include an overview of traditional networking concepts, such as logic relationships and float attributes, as well as breakthrough concepts of planned-dates […]