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Overriding Logic

is a mode whereby object relationships are enforced. When turned on, NetPoint will heal a negative-gap link as it forms to preserve the logic of the original relationship. For example, if an activity […]

What is logic?

Logic is a condition whereby precedence relationships are maintained. For example, if is turned OFF and an activity is moved earlier than a predecessor, it will create a negative-gap link, corrupting the logic […]